“Evil Dead” has been touted in marketing as the “most terrifying film you will ever experience”. How adorable.

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For the past several months, banners have hung in movie palaces and city walls across the country advertising the new Evil Dead as the “Most Terrifying Film You Will Ever Experience”.

Aren’t these guys adorable?

If there’s one thing that the horror genre instructs us as filmgoers, it’s to put full faith in the concept of diminishing returns. If an exceptionally bold, original idea happens to emerge in a film, sequels and remakes will dilute the initial appeal until it no longer exists — witness the hallucinatory brilliance of the first Nightmare on Elm Street being utterly wiped out by eight sequels and a remake, or the delirious, shocking savagery of Texas Chainsaw Massacre being consigned to a similar fate, due to the industry’s inability to just let sleeping dogs lie.

Two significant exceptions exist to this rule — Italian shockmaster Dario Argento’s Three Mothers trilogy (irrelevant), and Sam Raimi’s original Evil Dead trilogy (highly relevant). Few cinematic rides offer as much senseless gore, pitch-black comedy and pure scrappy charm as Evil Dead‘s installments smashed back-to-back, and they’re among my very favorite films for it. So as Raimi (who’s moved on with Oz and the Spider-Man trilogy) and original star Bruce Campbell (who’s moved on to cult stardom) gave this reboot their unrestrained blessing, die-hards like myself braced for greatness on the lowest scale possible.

That scale is not met.

Evil Dead suffers from an identity crisis so profound it literally undoes almost everything the film gets right, which to its credit is a fair amount. For starters, it’s an utter wet-dream for gorehounds, as it puts five young cabin-dwellers through some of the most traumatic, painful experiences in recent cinema history. First-time director Fede Alvarez conjures an atmosphere of genuine discomfort and tension, and I concede that a couple strong scenes had me clenching both the seats and hands around me. Box cutters, tree branches and chainsaws are used to a very effective degree. And the premise of the film lends itself well to unpredictability: over one night, a demonic force moves through a group of friends, occupying their bodies one at a time and conjuring horrific violence. In this way, Evil Dead plays with audience loyalties cleverly, as every character, no matter how ‘good’, manages to be the villain at some point in the film.

But the ground on which the film is founded, especially its relationship with the 1981 original, genuinely dampers most of this good stuff. All of the significant elements from the original Evil Dead are at play — the cabin, demonic force, weapons, the five-protagonist structure, and even entire camera-moves are all lifted beat-for-beat. This would seem to classify the film as a ‘remake’, yet the film wildly deviates at points — adapting a deadly-serious tone throughout, switching the gender of the main character, and in the film’s biggest missed opportunity, giving them a legitimate reason to prowl around in an abandoned cabin: the lead, Mia, needs to kick heroin.

The agonizing, hallucinatory nature of drug withdrawal lends itself so well to a great horror movie, I can’t believe it hasn’t been significantly done before. Yet, Alvarez has no interest in prowling that territory with Evil Dead. The one idea that could have made the movie great is wasted as an excuse to simply get five people in a room, as Mia’s addiction is totally forgotten at around the 20 minute mark once the movie discovers it can make its characters bleed. (And oh, how they bleed!)

The makers seem to think that great remakes must essentially re-enact the events of an entire film, while wildly flipping the script at random points just to claim its own singular identity. It’s a cute idea, but the result is something that likely won’t satisfy the core fan-base for which the film was made. This means that all the ways in which it grovels for the love of its original fanbase end up working against it, serving as reminders that while the outer elements remain, the goofy, bat-shit spirit of the original films is nowhere to be found. This puts Evil Dead in a funny place, as it becomes a rare film where your experience with it is actually hurt by how much you love the elements and materials that inspired it. Re-read that sentence and contemplate how shitty that is. D+

“Jurassic Park” 3-D re-release transcends gimmicky origins, remains totally masterful escapism

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America elected a black president, the world economy shit the bed, over 45 large-scale armed conflicts went down, jeans got tighter, morals got looser, New York City saw its dual monuments burn to the ground, global connectivity skyrocketed, Converse came back, New Balance went, soccer never caught on, the price of college doubled, Michael Jackson went in, out, in, out, and finally in public favor (at the cost of his life), and the availability of information exploded.

And the funny thing? After all this, the dinosaurs in Jurassic Park STILL look good.

Perhaps a more essential question is whether the actual storytelling of America’s one-time “Biggest Movie Ever” holds up. In short, no doubt. But given that the return of Steven Spielberg’s 1993 dinosaur flick has been touted as a mega-million/IMAX/3-D/whatever-the-hell-else spectacle, it certainly doesn’t hurt to know that all of the generally mindless, sometimes soulful scares are still as raw and as visceral as one remembers them. The film is presented with no edits, CGI addendums or extra footage, leaving the end product to stand simply for itself.

With 20 years (or 16 in this reviewer’s case) of hindsight, Jurassic Park serves as a total anomaly in the history of blockbuster filmmaking on one very simple basis: the spectacle serves the storytelling, not vice-versa. The impact of this film on the usage of CGI has been well-documented (in short: afterwards it flooded the market), but seeing Park on a massive screen was surprising in the sense that one realizes just how rarely Spielberg caves into special effects. The dinosaurs here are largely animatronic, giving every roar and every step a sense of physical dimension that many films simply don’t do. Spielberg’s outlandish set-pieces remain remarkably effective, especially the long-awaited reveal of the T-rex at the hour mark. It’s worth noting, for an artist widely criticized for perceived overt sentimentality, just how often he dangles children’s lives about in this film. He makes them writhe, climb, fall, bleed and scream, and while I certainly recognize that in a sense he’s using them, he still does it rather well.

And perhaps it’s because this aspect was criticized upon initial release, but the human dimensions of Jurassic Park go largely underrated. Where the heroes of today’s blockbusters are all too content to play it cool as absolute chaos rages around them, screenwriter David Koepp wisely allows them the space to express genuine awe at what they see. The performance of Jeff Goldblum remains sharp and rambling, while Sam Neill’s arc from withdrawn fossil expert to warm, genuine hero is still convincingly pulled off, cliches and all. Seeing Wayne Knight, the cruel fat guy from Seinfeld,  getting eaten alive by dinosaurs remains insanely satisfying. It’s also a neat gimmick to see Samuel L. Jackson performing, the year before his Pulp Fiction Jheri curls lifted him to cult stardom.

For reasons fairly self-evident, this is a landmark film. History has taught us (or at least, taught me) to be utterly grateful for films such as this, where the highest available standard of technology is employed not for the sake of itself, but for the sake of genuine artistic fulfillment. In this case, what exactly is being fulfilled? If a detractor were to say, ‘little more than a warning not to tamper too much with nature’, I couldn’t fault them. But even still, with Jurassic Park we witness Steven Spielberg at a peak of confidence and assurance as both a storyteller and technological innovator. As history taught us, he was only just getting warmed up this year, dropping Schindler’s List a mere six months after its June ’93 release, but Spielberg managed to stretch cinema’s boundaries with Jurassic Park. It wouldn’t be the first time, it wouldn’t be the last, but it just might be the most fun of them all. A

[Note: The actual 3D aspect of this film's release did exactly what it should in situations such as this: enhance the depth of field and immersivity of the experience to the extent that it eventually disappears. The technology is not a gimmick, but a tool, and while this re-release was no doubt financially motivated I sincerely believe it was done for reasons of integrity as well. It is a success.]

A few words on a man of many.

I’ve written hundreds of sentences tonight about the impact of Roger Ebert, on both my life and the filmgoing experience, at large.

I discarded them all.

They used many big words, pulled many great tricks, and ultimately didn’t amount to much. However, selfish as this may seem, I will comment that with his passing I feel many roles — journalistic mentor, utter inspiration, human standard of intelligence & decency — have been ripped from my life.

Ever since I first glimpsed his work — reading small fragments of his effusive “Toy Story 2″ critique, aged three — I’d always hoped that one day, Ebert would read a Ryan Michaels review. Should the course of my life end up as I aspire, perhaps he’d even see a Ryan Michaels film. With his passing, I suppose I must move on from a pursuit that’s sustained me as long as I’ve held conscious thought.

But no matter. As long as our planet has a good pair of eyes, a healthy curiosity of art, or an abiding respect of passion and warmth, the work of this humble little Chicago man will be read and respected.

The very last sentence of his final published blog spot reads, word for word, “I’ll see you at the movies”. How prescient. Although today may have been the last time we woke up together, he’ll be there with me as long as I live.

1942-2013.

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“Dead Man Down” a thankless, contradictory crime thriller

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Dead Man Down opens with the sort of sordidly-delivered monologue that immediately calls to mind mob films of days past: from the languid David Mamet quotables of The Untouchables to the ‘I believe in America’ monologue that opened Coppola’s Godfather saga, and more recently, evoking Danish Drive auteur Nicolas Winding Refn’s opener to his superb Pusher trilogy’s middle installment. Delivered by Dominic Cooper, it’s a sweeping little piece that ties together discussion of family, duty, and responsibility. Dead Man Down is thus immediately set up for failure, by elbowing its way in with films whose depth (in Godfather’s case) or operatic escapism (Untouchables) it simply cannot compete with. 

Set in an anonymously dreary city, Dead Man Down has a fairly promising, pulpy premise: Colin Farrell’s Victor is a high-level mob enforcer with a massive secret: he intends to sabotage his organization and murder his boss, as revenge for the death of his family at their hands several years prior. Noomi Rapace’s Beatrice was a model until a drunken driver left her scarred and disfigured. The two strike up a friendship, seeing each other as an opportunity to solve their problems — Beatrice wants Victor to kill the man that ruined her career, and Victor wants Beatrice silent regarding his wrongdoings.

Director Niels Arden Oplev, making his American debut following his Swedish-language Girl with the Dragon Tattoo iteration, has established himself as a filmmaker unafraid to probe into gloomier territory than others. This is admirable. However, Oplev has also demonstrated a dreary visual style to match, coming off less as ‘realistic’ or ‘rugged’  and more..I dunno..ugly. This makes Dead Man Down a fairly grueling experience from the get-go, casting an aura of grime and gruel to Dead Man Down that moves past stylization into utter shit. Within the thematic context of the film, it doesn’t seem to make much sense either; while violence and dread certainly permeate these events, Oplev builds to a genuinely optimistic climax that not only invalidates many of the film’s prior trepidatious messages about revenge, but the entire style under which the film was composed and conceived. The gloomy overcasts and concerned looks lose their meaning, the film’s final message becomes incoherent and the whole exercise is rendered pretty pointless.

The cast is littered with respectable names that make fairly inexplicable appearances — Oscar-winner F. Murray Abraham gets a thankless three-minute cameo as a mentor to Victor, Terrence Howard’s villainous intensity is compromised by the biteless dialogue he’s given, and legendary European actress Isabelle Huppert is left to stand around in a kitchen and make food for our protagonists. The leads themselves are fairly blank slates, attempting to emulate the stoic reflection of a European noir protagonist (Ryan Gosling’s title character of Drive seems to have kickstarted this revivalism) but without the emotional complexity or cool to execute it. They ponder. They stare. They shoot. But they don’t leave an impression. Much like the film they’re left with. D+

“G.I. Joe: Retaliation” surprisingly varied mix of stupidity, noise, and well-calibrated action

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Director Jon M. Chu is something of a 34-year old wunderkind, rising quickly through the ranks of USC’s film program, picking up countless awards along the way and landing some fairly plum film opportunities. What does his resume include? Well, Step Up 2, Step Up 3D, and, hem, Justin Bieber: Never Say Never. But to discard his works on the generally corny, corporate nature of their origins is also to ignore one of the great propulsive talents of escapist cinema today. Perhaps its his origins as a dancer and the fact that three of his four films to date have depicted this topic, but the guy has an immaculate sense of how to convey in-camera geography and, very simply, how to make an image *move*. His fluid style as a director has gone a long way to make his products stand out in my eyes.

So, in a weird way, G.I. Joe: Retaliation is the culmination of all that he’s worked towards so far. Working with considerably bigger toys and considerably bigger stars than his past works, Chu still manages to telegraph everything that works about him as a filmmaker and everyone that works about the “GI Joe” brand, silly though it may be. I’m shocked, guys. G.I. Joe: Retaliation is kinda awesome.

There is, as always, the bare-bones plot on-paper that manages to seem much more convoluted on-screen: there’s a big, bad, evil organization named Cobra that wants big, bad, evil world domination and stuff. Their first step in achieving this goal? Kidnap the president and post an impostor in his place. Their second step? Annihilate as many G.I. Joes as possible, seeing as they’re the most powerful commandos on American soil. But in doing this, they don’t quite manage to take out all of them — leaving alive a small squad led by the hulking Roadblock (played by America’s favorite hulk, Dwayne Johnson), the silent samurai Snake Eyes, and the aptly named Joe (Bruce Willis in his ninth screen appearance in nine months). Their goals: revenge and exposure.

G.I. Joe: Retaliation doesn’t want to be the biggest, loudest action film of them all. Rather, it serves to provide an unusually varied sandbox for a lot of different concepts to fuse together: a sequence where The Rock wields a chain-gun may only be five minutes from an extended samurai duel or a hi-tech prison breakout. One-note the action is not, with Chu putting distinctive touches on every sequence. No doubt the most impressive is a set-piece, completely dialogue-free for about eight minutes, in which two samurais break into a mountain-side compound, fight their way through, and make off with a key villain while rappelling alongside the mountain — engaging in sword and gunfights with their pursuers. It’s a rare moment where special-effects and 3D technology are employed to create something that has genuinely never been seen before.

G.I. Joe: Retaliation has been the subject of unusually heightened scrutiny due to Paramount’s decision to push its release from June 2012 to late this March — with some speculating that it was in order to nab more scenes with the massively famous co-star Channing Tatum (false, he’s killed off 20 minutes in), and others bemoaning that it was for a hack-job 3D conversion (false, the 3D is pretty superb). The film, however, betrays no gaping signs of outer interference or strife, as it clips along at a fairly solid rate.

The script by Zombieland scribes Rhett Reese and Paul Wernick doesn’t do much for the film, however. With that film they demonstrated a canny ear for snarky tone and subversion of typical genre-film structure, two things that aren’t given a whole lot of attention within the earnest, straightforward parameters that “G.I. Joe” represents as a brand. Some massive logistical gaps prevent the script from the structural air-tightness of their first work, as does the fact that, generally speaking, they aren’t writing lines for very smart characters.

The cast puts in predictably earnest efforts — Dwayne “The Rock” Johnson seems to get impossibly bigger with age as he refines his movie-star charm, Bruce Willis can still growl a one-liner or two, Friday Night Lights actress Adrianne Palicki plays a refreshingly headstrong eye-candy type, and Channing Tatum’s famously brief role is as charming as one could hope.

G.I. Joe: Retaliation is no doubt the kind of cynically motivated, brand-oriented filmmaking that I despise as a trend. But, for whatever reason, it really clicks together just this once. The set-pieces are bold, the internal logic isn’t too ridiculous, and a genuine passion for the source material is evident with every explosion, every sword clank, and every god-awful catchphrase. B

 

[Afterword, 4/7/2013: One of the definite peaks of running this site and contributing to newspapers is the occasional attention it receives from higher figures in the film industry. As it happens, one of these recent figures turned out to be the director of this film himself, Jon M. Chu! He put the word out to his 552,000+ Twitter followers, something for which I'm very grateful and very pumped. Just thought I'd share.]

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“Spring Breakers” is actually a near-masterpiece. Genuinely. No joke. I am serious. This is my serious face.

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I’m not writing much lately. I know that.

I can attribute it to any number of factors: the growing pressures and responsibilities in my personal and academic life, the time I give over to athletics, pure laziness, et cetera. But why accept personal responsibility when I can pin it on an outside factor? The slate of films offered up in recent months seem less like genuine artistic expression than they do an extended conspiracy to kill my love for cinema. It has been a long winter. A crippling winter.

Spring is here.

My tastes have never overlapped much with that of shock artist/director Harmony Korine, whose body of work runs the gamut from his debut script, a film about an AIDS-addled sex-addict teenage skateboarder, to his recent film entitled, simply, Trash Humpers. I understand more the value of having artists like him around than the value of what they actually produce. So to see Korine make such a large leap to the mainstream with his new film, Spring Breakers, should come as more of a surprise. See, at first glance, Spring Breakers seems a product primed to satisfy the basest and crudest of audiences — advertised as a candy-colored fest of bikinis, hedonism, violence and pulsating music with the added hook of several Disney/soap-opera idols (Vanessa Hudgens, Selena Gomez, Ashley Benson) gone “bad”. In essence: four fairly innocent teenage girls go down to Florida for spring break and gradually lose that innocence. It was not marketed incorrectly.

What shocks most about Spring Breakers is just how much of this content Korine offers up to his audience, to the extent that scenes and lines literally begin to add up and repeat themselves. At first glance, it seems a move of laziness and faux artistry. To take this stance, however, is to ignore just what a dreamlike state Spring Breakers conjures for much of its run-time: a hypnotic blur of provocative images, bright colors, bashing sounds. It is by leaps and bounds one of the most experimental films to meet the projectors of major cineplexes in quite some time, creating remarkably avant-garde aesthetic choices out of seemingly the most accessible subject matter there is: a spring break gone wrong (and as such, very very right). Korine is often content to dial back straightforward plot mechanics and momentum in favor of montage, emphasizing mood and music in curious, often inventive places.

But back to those girls. The three previously-mentioned teen idols, plus director Harmony’s wife, the pink-haired Rachel Korine, serve as the audience stand-ins to introduce us to a world of rampant partying and minimal connection. Their work, both as eye-candy and actresses, is pretty fantastic, giving credence to even the most outrageous lines the film conjures up (“Suck that gun, Alien!”, “All this money makes me wet”, “Wake up little bitch, it’s spring break!”, etc). The actor that absolutely slaughters his role, however, elevating Spring Breakers to a new level of lurid looniness: James Franco. Seeing his work in more big-budget projects of late (read: the limp Oz reboot from a few weeks back) makes one forget just how capable Franco is of immersing himself in a role, and he does so wildly here: playing a gun-toting, gold-toothed, corn-rowed rapper named Alien. He plays the role with complete earnestness, conjuring countless catch-phrases and unforgettably goofy neuroses in the process. Alien bails the four girls out of prison when their drug possession lands them in trouble, taking them under his wing.

Curiously, of the several dozen peers of mine that caught the flick over the last few weekends, I’m the only one that liked it in any fashion. Their reasons included the perceived lack of plot, lack of message, the improbable ending, the trashy behavior of the protagonists, etc. When one begins to interpret Spring Breakers as a deeply moral film, however, mysteries begin to reveal themselves: the grating, repetitive party sequences seem less like “entertainment” than they do angry, abrasive criticism. The film is holding up a mirror to the outlandish, bratty behavior of my generation, triggering a complex reaction in me. Sure, I enjoyed the shit out of this movie on an entertainment level. But what does that say about me? Questions like this triggered a discomforting reflection on my own actions and cultural attitudes — and knowing that it was no accident is what convinces me of the greatness of this film.

For the score, Cliff Martinez (of Drive) teams up with brash dubstep musician Skrillex to hammer out compositions that, when need be, either shake the theater with noise or subtly pulse with tension. Funnily enough, it’s the music of Britney Spears that gives Spring Breakers a sequence for the ages: the girls and James Franco’s rapper sit down at a sunset-side piano and give a rendition of the ballad “Everytime”, which is intercut with footage of the characters gleefully shooting and killing rival thugs. It manages to navigate between finely-tuned entertainment, spiteful irony, parading obnoxiousness and bittersweet beauty. Drugged-out college students will hold hands and sing along to it at midnight screenings in 30 years. And honestly, given where I am as a person and given where I interpret the state of cinema to be in 2013, that’s a compliment of the highest order. A-

“Side Effects” subtly eerie, utterly masterful thriller

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“Directed by Steven Soderbergh”.

Any semi-regular readers of mine know that I have a particular soft spot for films that conclude on this title-card, and alas, if he is to be believed, the new psychological thriller Side Effects is gonna be the last time we’ll see this flash across theater-screens. The most prolific American director since Howard Hawks, with 26 films under his belt in 23 years, is stepping away from cinema in favor of painting, Broadway, and simply, life. He cannot be blamed, and nor can I for my sadness on the matter.

Side Effects is no grand departure from his past work. It is no bold statement. But in its modest scope and delivery, perhaps it’s the most appropriate farewell we could hope for: not reflecting on its own place in its master’s career, but in simply demonstrating much of what makes him an astonishing artist. Which, in this case, are his talents for pure escapist craft. The very indefinable nature of Side Effects is precisely what makes it so interesting, as are its flirtations with many genres and influences.

To reveal the primary influence on Side Effects is to ruin its surprise. In short: Rooney Mara plays a young woman, seemingly elated by her husband’s (Channing Tatum) release from prison for insider trading. But even the brief excitement of his presence can’t mask an overwhelming sense of depression, and she soon makes an attempt on her own life. Two psychiatrists enter the picture (Jude Law & Catherine Zeta-Jones), with conflicting intentions and moral shades. To reveal more is to rob the twisty pleasures of Scott Z. Burns’ script, where motivations, exposition, and even main characters seem to be constantly shifting.

It’s all too easy to appreciate the effortless mastery of which Soderbergh demonstrates over his form: the precise framing and camera movements, muted lighting, subdued use of music, protracted cuts. It’s a style that, if audiences have grown accustomed to it, it’s only because he rarely calls attention to the very nature of the artifice he creates. Thomas Newman provides an exceptional score, one that provides a propulsive thrust to the gradually escalating insanity of Side Effects‘ proceedings.

Rooney Mara’s performance is unquestionably one of the film’s high points. Jumping quickly from stale cash-grabs such as the Nightmare on Elm Street reboot to the utterly incendiary titular role of David Fincher’s Girl with the Dragon Tattoo, Mara’s versatility and professionalism has ensured a quick rise through Hollywood’s ranks. Her work here is utterly shattering, peeling away new depths as a character seemingly with each new scene. Side Effects plays it a little fast-and-loose with character motivations in the early scenes — meaning that while we accept their actions at face value, Soderbergh always seems to be hinting at ulterior motives and alternate interpretations. The cool thing? None of them prove to be correct. What begins as tongue-in-cheek pharmaceutical satire eventually evolves into a courtroom-psychosexual-procedural hybrid. This is a film with many restrained pleasures, but perhaps what I most appreciated about Side Effects is its wild, go-for-broke unpredictability. B+